Hedgespun Raiment

"Pauldrons hammered from broken dreams and the fingernails of giants. A delicate and diaphanous mask sculpted from the steam that rises from hailstones. Thigh-high boots of stitched together red ivy, the catgut laces dyed with the blood of a Keeper. Glittering mail jackets carved from unmelting ice, weightless gowns of palest cobweb, rich silks dyed the vibrant hues of a season at its height, form-fitting black leather crafted from the hide of no earthly beast."


 * While quite ordinary clothing by any other measure, Hedgespun garments are often better-fitting and more comfortable than mortal clothing.
 * Hedgespun clothing is protected by the Mask.
 * A beautiful Winter Queen’s gown of snowflake and silver chain appears as an elegant white evening dress to the mortal eye.
 * The basilisk-skin bodysuit of a lithe Darkling highwayman seems to be the leather jacket and pants of an urban gangster.
 * Though Armour appears as elaborate leather, wood, metal, ice or other armour in its true mien, the Mask disguises it as more modern-seeming protective clothing (a soldier’s flak jacket, hockey pads or the like).
 * Hedgespun armour cannot be mistaken for ordinary clothes.
 * One-dot clothing represents an entire outfit.
 * Two-dot clothing is the equivalent of a Kevlar vest.
 * Three-dot clothing is the equivalent of a flak jacket.
 * Drawback: Hedgespun cannot abide the touch of Cold Iron. Armour made of Hedgespun provides no protection against Cold Iron. Delicate garments may even unravel or burn at its touch.
 * Additional merit dots may pertain but are not limited to:
 * Add to Initiative or Speed at +2 per dot spent.
 * Improve disguise attempts by adding +1 die to each Subterfuge-based Disguise attempt for each dot spent.
 * Add to particular Social rolls at a rate of +1 per dot spent.

Recipes
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