Hedgespun Automatons

"A spider with a human-face capable of frightening away unwanted visitors. A hand mirror that walks on jointed pewter legs and is happy to tell its owner just how beautiful she really is. A fat-bellied red-clay golem useful for bringing drinks, cleaning up, and other menial tasks."


 * Automatons often require some particularly unique ingredients, such as parts of dead (or still-living) hobgoblins.
 * Some "breath of life" is needed as their heart: an everlasting flame, a powerful storm trapped in a teacup, a Hedge mouse forever locked in a bottle.
 * Stats:
 * Dots spent for an automaton needn’t be limited at five. Because dots spent contribute to the automaton’s overall Attributes and Skills (at a rate of two dots per one Attribute point and one dot per one Skill point), a character could conceivably keep adding dots until the automaton has a wide variety of abilities.
 * Every automaton starts with the following Attributes already in place: Intelligence 1, Wits 1, Dexterity 1, Stamina 1 and Strength 1.
 * Health, Initiative, Speed and other such Traits are determined in the same way any character’s equivalent Traits are determined.
 * All automatons can begin life between Size 1 to Size 3, and can only be given greater Size through Merit dots (+1 Size for each dot spent accordingly).
 * Unless points are purchased in Resolve or Composure, an automaton has no Willpower (though if the automaton does possess Willpower, the automaton can spend it at the behest of its creator).
 * Automatons do not possess Wyrd, Glamour or Clarity.
 * Limitations:
 * It must be fed one point of Glamour per week, or the automaton becomes inert (though it again awakens when fed Glamour by the creator).
 * No Mental or Social dice pool can ever exceed four dice; automatons aren’t capable of advanced thought or potent social graces.
 * An automaton, similar to a Hollow, needn’t be created by a single changeling. An entire motley can contribute token dots toward the creation of a Hedgespun creature. (However, should there ever be a question of loyalty where the automaton must choose between opposing instructions, the creature will default to whichever changeling spent the most on those Merit dots.)

Recipes

 * Automatonymous Augur - A keen, unmoving observer carved from wood or chiseled out of stone, often in the shape of a supernatural beast or gargoyle. Traditionally employed by the keepers of hallowed sites to ward off trespassers and keep a vigilant eye on their congregation.
 * Chameleon Custodian - A clever automation, designed for clandestine acts of espionage and often shaped into the likeness of a skulking creature, such as a chameleon, spider, or insect. Though often unintelligent, they can stalk their quarry within their master’s domain with great skill.